In a competitive game like Battlerite, it’s quite difficult to make a ranked system that everyone will love. The changes that came to Battlerite’s matchmaking system were quite impactful, but as always there are players that ask questions about certain things, but the game’s community manager, Liz, has prepared the answers for the most important of those questions.
The most asked question that came with the matchmaking changes was: “Why was I ranked lower than my friend even though we won the same amount of games?” and it’s a reasonable thing to ask, as everyone would get frustrated if they got the same amount of won games as someone else but they got placed in a lower league. But, the answer to this is quite simple. Your placement games take a lot of factors into consideration, so depending on how well you’ve played the game (how good is your score) and who your enemy is (beating a team that is considered weaker than your own won’t give you much rating) will determine your league.
Some people also wondered why they only got three placement games when they teamed up with a friend, and that is simply because some players already have their past ranking recorded, and that gets taken into consideration when the new team starts their placement.
Now, the other questions mostly revolved around one thing, and that is the addition of rating decay. The rating decay was added to keep teams more active, as matching inactive players with active players gets messy most of the time as active ones are constantly playing and improving, and inactive ones can get matched with those players even though they haven’t played for a while and their skills got a bit rusty, so naturally they would have a tough time against someone that constantly plays the game. Teams that are in a Diamond or above League start to decay after one week of inactivity. You first lose about a division in rating, and then a tenth of a division every single time until you become active again.