For a long, long time, when a video game was released, it was done. Nothing could be added to it, nothing could be improved upon, and most importantly, fans couldn’t mess with the game. But time went on, and so did technology, and both developers and players got the ability to tweak and improve the games that were made. For developers, this came in the form of patches, updates, expansions, and DLC. For fans, it can in the form of mods. And though hated by some developers, Bethesda is not one of them.
Bethesda sees the beauty in mods, for they know that mods are just an extension of the fans love of the main game, and they know that fans just want to make the games they play even more fun, even more detailed, even more insane, and more. So over the years, and over two different franchises in Fallout and Elder Scrolls, Bethesda has not only given modding tools to fans to have fun with, but they’ve been working on improving the process to ensure everyone is happy, but also that everyone is protected.
Protected from what? Well, though the video game community is very fun and full of life, there are some who like to abuse the system, and often times harass other players. So, Bethesda has updated certain things for modders to help protect them from these people.
Mainly, they’ve made it so when players post their mods, they can actually disable comments put on them. It’s a small change, but one that can have a big impact when you think about it. Comment sections can be very tumultuous depending on who’s on them.
Bethesda reminds its modders and mod users to be careful though. False reports and wrongful takedowns of commenters or modders only hurts the community, it doesn’t help it. They promise to make the process as flawless as possible to ensure that this does not happen often.