I feel as if I should add a disclaimer of sorts before we get into why the Call of Duty franchise deserves a pat on the back for making a return to the World War II era. My experience with said franchise has been somewhat scattered ever since the first game released back in 2003. I frequented the first three titles, as well as the Modern Warfare entries, but apart from dabbling in Black Ops 3 (which I only really enjoyed for the zombies side of things) my interest had pretty much waned.
Like many others, I didn’t really get on board with the futuristic direction the series had taken, so I kind of just shrugged it off and walked away. You didn’t really need to have played the likes of Infinite Warfare to get caught up in the widespread negative publicity storm that followed its announcement, however. The Call of Duty franchise has been called every name under the sun for the past few titles now, and understandably so in some cases, especially for the whole having to buy Infinite Warfare to play Modern Warfare Remastered situation.
So having personally remembered CoD games for those intense early World War II titles, to hear the announcement of Call of Duty: WWII was something that peaked my interest. The series has had some positive publicity beforehand, bringing the heavily requested Black Ops 2 to Xbox One’s backwards compatibility program. So upon receiving the news that CoD would be returning to its roots, it seemed as though this could have been an opportunity to shake off the negativity that had been attracted by the who exo-suit space theme they had been running off.
This isn’t necessarily the case, unfortunately. It seems as if Call of Duty’s recent titles have tarred it with a brush that is going to be very difficult to wash off. Despite them having a proven record of making quality games based on World War II, the cries of mimicking Battlefield’s recent direction or development teams running out of ideas for going back to where it all started could threaten to overshadow the brave optimists who are genuinely excited to see what is on offer.
For those who didn’t enjoy the space-tastic feel of Infinite Warfare and called for something more realistic, then this could be something for you. To an extent anyway, after all, how realistic are shooting games, really? Has anybody tried strafing in real life, let alone carrying a heavy gun after being shot 10 times?
From this whole announcement, what I’ll be taking away from it is that Call of Duty is going back to something that it knows can be done well, so I’m more than willing willing to give it the benefit of the doubt and look forward to seeing what they bring to the table come November. If it all goes to hell once more, at least they tried something different compared to recent years, albeit not something new. For that, I believe they deserve at least some credit for trying.
Are you looking forward to Call of Duty: WWII? Let us know in the comments section below.