When something goes wrong, you speak out about it, right? Even if its a small thing, and doesn’t affect you personally, right? Well, video gamers have been speaking out about a certain thing for a while now, but only now has it boiled over. You see, microtransactions have been a thorn in players sides for some time, and with the controversies with Star Wars: Battlefront II, it finally came to a head. Players were outraged over what EA was doing, and so EA decided to shut off the microtransactions just hours before the game launched.
For those who don’t know, Battlefront had a progression system where you were to get cards and items that would allow you to become stronger. Some, you could get through natural progression. But…you could also pay to get it, and during the beta, it was so noticed that players not only called it a “pay-to-win” system but also, a “gambling” system.
Now sure, the “gambling” was a bit harsh, but you can see why. When you’re going to spend money on things that you don’t know what you’re going to get…isn’t that gambling? And with all the hate that’s been thrown at Battlefront with this microtransaction system, with the very rough progression system, and the hero costs, you can understand why EA backed off of it.
But…what does it all mean? What does this all prove? Well, I think it proves that gamers have limits. While certain games are actually fine with certain purchases, those don’t impede gameplay. This does, and players hate it. More and more, developers seem to find ways to put it in. Shadow of War had microtransactions when Shadow of Mordor didn’t. Players hate the loot boxes in Overwatch, and to pay to get more just drives them crazy.
Now yes, no one “forces” you to buy these things, but most times, these microtransactions make it so you HAVE to pay them just to be competitive, or to be something more than standard.
I don’t know if what EA did will set a trend, but hopefully, it’ll be a call to both developers and players that there is a line with these things, and it shouldn’t be crossed.