Another day another small update for Dark and Light. Today’s update will be launching at 1:00 AM PST, so try not to be logged in when that comes as you could risk data loss and that is something that can mess up your game. This update will bring some general changes, Dark Altar changes, new schemas, center camp adjustments, lots of bugfixes, and more.
This bonfire has the capacity to lighten a huge area and cast out darkness, and it’s perfect if you want to bring a bigger group of friends and just sit around and talk or make strategies for your next great battle. Players that have Fire Magic Rank 4 and Water Magic Rank 3 will get access to the new Intermediate Rune of Warmth and Intermediate Rune of Cooling, which will provide impressive protection against these elements.
The Goblin Club will be getting its dragon slaying abilities removed, as it will no longer do constitution damage to Frost or Infernus Dragons.
Now, let’s go over some bugfixes. The Ice Cave’s creature spawn rate has been reduced. Fine Cured Meat will no longer get unlocked at Rank 5 and also Rank 6 of Cooking Knowledge. Magicka Base shields will no longer get pierced by puny ranged weapons, and that pesky bug that prevented you from crafting anything in a Centaur Workbench has been fixed.
If you have any thoughts on this Dark and Light update, feel free to share them with us in the comments section.