Destiny 2 launched last month to critical acclaim on PS4 and Xbox One, and didn’t take its time in reaching a massive 3.5 million concurrent users. This feat was achieved by September 16th, but was to be the peak before what appears to have been quite the significant downfall as far as the playerbase is concerned.
Over the last month since then, Destiny 2 has nose-dived by over two million players, 400,000 of which have occurred in the last few days, according to Destiny Tracker. This does seem a shame for the highly anticipated sequel, which has suffered a setback so close to the launch of the game on PC in just three days time.
Just after the initial launch, the game quickly reached 3.3 million concurrent users, which then peaked on September 16th at 3.5 million based on the average of both PvE and PvP players. From there, the concurrent players stat slowly began to dwindle, finding itself at 1.5 million users two days ago, which is a significant drop.
In comparison the first Destiny game, the previous entry also launched in the month of September back in 2014. This title attracted 3.2 million concurrent users, which remained a steady statistic for a longer period of time than the follow up. It should be taken into account that Destiny 1 was of course the launch of a new franchise, one which was brought under heavy criticism, particularly aimed at Bungie and Activision for their advertisement practices with the game.
It is bound to pick up in terms of how many players are playing the game when it launches on PC on October 24th, but it isn’t an encouraging sign when a new, polished title is losing so many players in such a short space of time.