In video games, making sequels is very hard. Often times, sequels are meant as direct follow-ups to the previous titles. Which means, that the developer has to go to certain lengths to keep those who loved the original happy, but also, expanding upon things so it feels fresh. It’s not a simple thing, and developers do fail in this regard many a time. If players are to be believed, Destiny 2 definitely suffers from this. The game has been beaten upon by players since beta, and it’s only growing with each day.
If you want to know what they’re upset about, just mention something about the game. The story, the gameplay, the world itself, the loot system, nearly everything has been picked apart by fans since launch. The interesting thing though, is that they have cause to do so. Many of these complaints show that Bungie basically took a step backwards from the original Destiny. And in fact, one Redditor believes that Destiny 2 shouldn’t have been a full-on sequel at all. But rather, an expansion.
It’s an interesting notion, and one that many people have apparently said and agreed with. It would certainly make at least a little more sense to some that it was an expansion and not a sequel. A few even believe that it was SUPPOSED to be an expansion, but Activision got in the way and demanded a sequel. Guess we’ll never know.
Either way, this opinion is strong, mainly because a good chunk of Destiny 2 players don’t like that much of what’s in the game is in direct conflict with what made the original Destiny so fun. Which, ironically, happened because of the expansions.
Some Redditors note that while they didn’t a sequel, they wish it didn’t, “obliterate all of the things that worked and remove all of the fun…”
Needless to say, Bungie is going to have to do a lot to fix the hole they’re in with their players.