There is always a danger when it comes to making a sequel to a hit title. Whether it’s movies, television, or video games, there’s always a danger of stepping on someones toes when you try and “do one better”. After all, that’s the point of the sequel, to make it better than the first one. In the case of Destiny 2, the biggest desire was to have a story mode that mattered, and based on fan and critical feedback, they succeeded in doing that. But, in the process, some aren’t satisfied with the rest of the game.
Many players have noted both since launch and before it (via the betas that were released) that Destiny 2 doesn’t feel like Destiny in many ways. There’s issues with seeing other players, the items and armor you get affect the endgame content, and more. But for Redditor coledsprouts, the thing that hurts them the most is that it appears that the game wasn’t made for those who played the original Destiny.
While they didn’t cite anything specific in regards to what Destiny 2 does wrong, it’s given off that they feel Bungie tried to appeal to the “casual” gamers who might pick up the game instead of the loyal gamers who made the original Destiny what it was. Going so far as to change much of what the loyal fanbase loved about the first one, which has been a comment made by many over the past few months.
Reddit is very divided on this. Some believe this to be true, but others aren’t in line with his thoughts. In fact, some ask them to “stop speaking for everyone”. Which is a wise sentiment when you think about it. After all, every player is different, and just because one person hates the game, doesn’t mean the other will.
What do you think? Did Bungie neglect the original Destiny players? Let us know in the comments below.