It sometimes goes unnoticed that video game developers work very hard on their titles. We say that because you hear all the time from fans, “When is the game coming out?” and “Why is it delayed?” or when the game comes out you hear, “Did they even try and work on this?” It’s a never-ending cycle sadly. And though the teams work very hard on their games, they also have fun with them too! That’s where Easter Eggs come from in the gaming sense. From the desire to have fun. The Diablo III team have a very fun way of making Easter Eggs…
…cause they named items after their staff! While this isn’t new news per se, fans are still finding more and more references to the team behind Diablo III, and even the dev team themselves are helping reveal some of the ones that haven’t been found or correctly guessed.
Here’s an old list of the references, but not all of them are there. For example, Bryner’s Journey is named after Mark Bryner, who was a Graphic Designer on the team. Then there’s Dayntee’s Binding, named after Brandy Camel. You may not see the immediate connection, but her gaming name is Dayntee. There’s even a monster named Mirasol that’s named after one of the staff.
Here’s a funny one! Rogar’s Huge Stone, which is named after…wait for it…Roger Hughston! Yep, they’re so clever. Community Manager Nevalistis gave some insight on the naming:
“Many of the existing names are often twists, rearrangements, or flips on a developer’s name or pseudonym.”
It makes sense, and it’s honestly one of the easiest ways to get it done in terms of making Easter Eggs. So the next time you see a name of an item or creature, take a good look at it, you might have found one named after a team member.