Divinity: Original Sin 2 was released not so long ago and it’s probably one of the most highly anticipated isometric RPGs of the year. Since the original game was simply phenomenal, we thought that we cannot miss this promising sequel. Here are our first impressions.
Personally, I’m a huge fan of the series. I’ve been eagerly waiting for Divinity: Original Sin 2’s release ever since it was first announced. My better half simply fell in love with Divinity: Original Sin which basically meant that I was kind of forced to be excited for part two. The lovely guys at Larian Studios gave us the chance to dive into Divinity: Original Sin 2 right on the release day.
RPGs nowadays often make the huge mistake of focusing on fancy graphics, flashy skills and generic content. They also tend to lack a firm storyline. Well, Divinity: Original Sin 2 is not one of these RPGs. If someone asked me to express in a few words what the game is like, I would probably say that I haven’t been able to find such an immersive title since 2014, when Divinity: Original Sin was released. Turn-based RPGs have a massive history, but sadly I cannot confidently say that it’s an active and flourishing genre right now. It’s not an easy task to find a decent turn-based game that comes with a complex storyline, lovable or hateable characters and exciting dialogues. Developers nowadays seem to be forced to focus their efforts on creating stunning visuals rather than building up a digestible story and realistic, role-playable characters.
Divinity: Original Sin 2 comes with a fantastic story similarly to the previous game and the complex turn-based combat system really adds a lot to the whole gameplay experience.The game starts with the usual character creation which also turned out to be really well constructed. The characters look really good for an isometric game, and it’s easy to spend hours on choosing the right options. I personally really liked the part that you can either choose from the default characters or create your own. I highly recommend picking one of the six pre-made characters, mainly because you might miss out on some of the storylines if you don’t. Even if you pick one of the preset characters like Lohse, Beast or Sebille, you will still be able to customize their looks, class, attributes, and skill sets. However, you will not be able to change their names, race or gender.
Divinity: Original Sin 2’s campaign mode can fully be played in co-op mode with up to three other players. This can be done either through LAN or online. You can invite your friends through Steam and they will be able to join your game easily. After we’ve spent hours on picking the right character and starting skills, we began our journey in Divinity: Original Sin 2. To be entirely honest, after roughly 8 hours we decided to start all over because we were not fully satisfied with our choices. I highly recommend having a support class in your party because you might end up dying more than you want to if you don’t have someone who can heal. I went with the cleric preset, and also picked some necromancer skills to make it slightly more fun.
I don’t intend to post any spoilers regarding the game’s story but after over 60 hours of gameplay, it’s clear that Larian Studios has once again managed to create an RPG masterpiece that is nothing like we’ve seen since the arrival of the original game in 2014. If you guys insist on the usual game rating system which I personally hate, I can now confidently state that Divinity: Original Sin 2 is definitely a 10/10.