It’s a story of ask and ye shall receive with Patch 4.06a for Final Fantasy XIV. The patch notes, which were released via the game’s official site, detail balance changes made to the game’s PvP system through the stats and abilities of individual characters. The post also points out that the new adjustments require the purchase of A Realm Reborn, Heavensward, and Stormblood.
Final Fantasy XIV Patch 4.06a
The changes in Patch 4.06a are entirely to the game’s PvP battle system, with a few small bug fixes as well. These changes were based on player feedback, which will no doubt be vindicating for a number of players. But those that feel like their voices and opinions were not heard this time around should not despair, because the fact this patch exists at all means Square Enix has their ear to the ground, listening for input.
In 4.06a, some classes received buffs, some were given nerfs, and a few earned a bit of both. The Dark Knight, for instance, received an increase in damage reduction on Grit, but a decrease in the impact Power Slash has on the target’s HP recovered from healing magic.
The class with the longest list of changes is also one of the newest: the Red Mage. Potency increases across the board, more HP, and a pretty significant reduction in cast time on Manafication (60 seconds down to 45 seconds).
If you’ve been partaking in the game’s PvP since Stormblood, or if you have an interest in getting started, head to the patch notes for all the details on the changes to each individual class. The patch also addresses the damage of Blizzard III in Deltascape V4.0, and players experiencing knock back in PvP even while using concentrate. Both were considered bugs, and both have been fixed.