So every week, I Gabriel, will be discussing some of my favourite games whether new or old. I will be discussing why not only are they good games, but why they have stuck with me. This week is The Walking Dead Season One.
I exclude Telltale’s second season from my favourites list as while that is just as outstanding, the first season fully delivers the emotional impact needed for such a genre of game. I am a huge fan of The Walking Dead in general, both show and comics, so this helps the game in that case- though every other aspect of it delivers too.
The story (and more importantly the bond between its two main characters) are what carries the season forward. While Lee (the protagonist) may have been a convicted murderer, you as the player can turn him into the perfect carer and mentor for a little girl in a post apocalyptic world. Beautiful stuff. Or you can turn him into an ass, its up to you. While not all choices really matter in the long run, the fact there’s always a small child tagging along with you makes you question morality and makes it feel as if a real human being is judging you. Now that, that is clever game design.
Relationships play key throughout the game, not only with Clementine (at this point a defenceless child) but with other people you encounter. What you form with them will come back to haunt you- depending on how much of a douche you are of course! While it’s hard to talk about the story without spoiling it, I can indeed say the voice talents of Dave Fennoy as Lee and Melissa Hutchison as Clementine are unbelievable and truly bring emotion and reality to hit you hard with, especially in the heart-breaking ending of the final episode.
The Walking Dead game is an emotional rollercoaster, put together with Telltale’s basic click and move or button mash action creating a tense survival experience alongside characters you just have to love or hate. Its story alone is worth experiencing and it leads nicely into a great second season- with good prospects shining on the third season.