If you somehow haven’t heard, EA has been in a bunch of hot water recently due to actions taken during the development of Star Wars Battlefront II. The game was noted for having an incredibly difficult natural progression system. To the extent that it would take over half a year of non-stop play in order to get all the content in the game. What’s more though, there was an in-game purchasing system that was so egregious in the eyes of many that it was called “gambling”. And now, the state of Hawaii is taking a stand against practices like this.
As you’ll see in the video below, Hawaii State Representative Christopher Lee wants to take action against what he called “Predatory Practices”, which boiled down means games that thrive on the microtransactions bought up by players. He not only mentions Star Wars Battlefront II by name, but he also refers to the whole purchasing system as a casino and as a “trap”. Oh, the irony of that line.
Getting serious again, this is a huge thing. And Representative Lee noted that they are in talks with other states to try and figure out how to make sure this doesn’t become the norm for video games. What impresses us the most is that these are very informed individuals, they know about how microtransactions have grown in the video game industry, and why it’s so concerning that it’s happening on a grander scale in titles like Battlefront II. They even note that it didn’t start here, it started in mobile games, which to an extent is fine.
To be clear, they’re not wanting to ban microtransactions in games, rather, they want to make sure that these systems aren’t abused to the extent that it hurts families because the kids are continually making large purchases just to play video games they’ve already bought.