There’s many, many video games out there that have had a less than perfect launch when the day finally arrives. We’ve seen games glitching, crashing, and everything else in between happen over the years that have tested the resolve of many developers. Rocket League developers Psyonix were certainly no exception to this rule, who had to use rather unorthodox methods to say the least in order to keep the servers going during launch.
In a recent interview, Psyonix design director Corey Davis explained the humorous measures taken to keep the Rocket League servers alive: “I don’t remember all of the technical details, but my boss’s wife would have to stay up overnight and press a button every hour to reset the servers. It makes no sense in retrospect, like you can’t automate this? But for some reason she had to wake up on an interval like all night.”
Apparently, this was because the guys would do the work in the daytime, so the wife would take up the night shift to keep the servers ticking. This was because Psyonix was hit with far more traffic than initially anticipated, which I’m sure now looking back can only be seen as a positive. Nevertheless, the massive influx of traffic caused the servers to shut down on a frequent basis.
Unfortunately for the wife of Davis’ boss, this meant staying up and watching the servers, before resetting them when they became unresponsive to keep the online aspect going. It may seem like a rather insane way of doing things now, but it just might’ve been one of the most important jobs done for the game so far, maintaining stability at the most crucial of times.