The meta for Hearthstone: Heroes of Warcraft has gone stale, and that’s something we’ve all grown to accept. Each class has one or two variations of its key decks, and that’s led players to detest some of the more prominent cards in the games, including but not limited to Pirate Warrior and Reno Mage. With the Year of the Mammoth on its way, it should come as no surprise that players are heavily anticipating the cycling out of the League of Explorers expansion into Standard mode.
This still doesn’t solve the aggressive meta created by Patches the Pirate and Small-time Buccaneer. These cards created a type of deck for Warrior that leads to turn five kills, which for a dedicated strategic card game, is nothing short of toxic.
With so many cards in the newest set revolving around buffing cards and slow build up to heavy finishers, these cards have had a very strong and very negative influence on the newer mechanics in the set. Particularly, the Grimy Goons cards have fallen to the wayside in favor for these nasty aggressive decks.
Around the time that Whispers of the Old Gods launched, a lot of Warlock, Shaman, and Warrior decks were incredibly aggressive, but not so much so that control decks were completely unplayable. Also, looking at the sort of heavy-handed nature that Blizzard has taken when approaching nerfs of particular classic cards around the time of the first Standard season, it’s clear that they really don’t want a very aggressive meta to shine.
Cards like Arcane Golem, Force of Nature, and Charge receiving massive nerfs left the game in a very control-heavy spot, which was still easy to work with and somewhat fun thanks to prominent decks like Handlock. Hopefully, Journey to Un’Goro will give Hearthstone players creative solutions to some of these awful aggressive decks.