World of Warcraft is a massive game, which is why that’s the first word in MMORPG. And because of that, you would think that the game is constantly being fixed, and you would be right. Blizzard goes through the game every day and tries to fix the small and easily remedied problems so that players can get back to playing to the quality that they expect. These changes are called Hotfixes, and Blizzard does them regularly as the game has a lot of content and thus has a lot of changes that need to be made. And the latest of these hotfixes has been released.
For the world of Argus, a bug was fixed that allowed anyone to go to the Antoran Wastes via the nearest flight point, even when that particular point wasn’t activated at the time. Meanwhile, on the Broken Shore, the “building accumulation rate” has been boosted across every single region. What Blizzard wants via this particular hotfix is for the buildings to be completed at a rate like they were before the 7.3 patch.
Animation wise, there was a glitch of sorts with the Shaman that made it so the character looked weird when it did lighting and restoration spells, this has been resolved.
There were multiple hotfixes for World of Warcraft’s dungeons and raids. For The Deadmines, players found that they weren’t getting the loot they were promised for beating Glubtok. This has been resolved. In Razerfen Kraul, players will find it easier to complete the “Going Going Guano” section, as well easier to find items in general. Meanwhile, The Temple of Atal’hakkar will also reward the loot promised for defeating Shade of Hakkar. Finally, in the Wailing Caverns, players will get items easier and beat the “Deviate Hides” quest with less difficulty.
Stay tuned for more World of Warcraft hotfixes.