Metal Gear Solid is one of the most beloved franchises in all of gaming. But, with the “firing” of Hideo Kojima, Konami decided to take the game in a new direction, and from that direction came Metal Gear Survive. Survive has been one of the most controversial games ever since its announcement. For in the eyes of many gamers, this “spinoff” is nothing more than a cash grab, as well as a way to distance themselves from Kojima’s legacy while still using it to their advantage.
It doesn’t help that Konami hasn’t been completely transparent about what the game is and isn’t. Many people consider Metal Gear Survive a spinoff because it branches out from the main story set in Metal Gear Solid V: Ground Zeroes, but Konami never confirmed that. But, in an interview with PlayStation Magazine, Producer Yuji Korekado apologized for this lack of communication:
“Fans and gamers, in general, seemed to take Metal Gear Survive to be a continuation of the Metal Gear series, so I regret that we caused that confusion.”
A recent reveal showed that Survive was also going to have Microtransactions, which instantly sent alarm bells out across the gaming universe. According to Korekado though, it’s not as bad as you might think:
There will not be loot boxes, and there will not be Pay-to-Win types of microtransactions. There will be things like the accessories in Metal Gear Online, and Forward Operating Base in MGSV: The Phantom Pain.
That is some good news, especially since fans know that Konami isn’t afraid to use systems like this to make money. The beta for Survive ended recently, and many are still divided on whether this game will hold up upon full release. It’s unlike any Metal Gear game before it, but that’s not exactly a good thing.
We’ll find out for sure though when the game releases in February.