Game development is a massive endeavor nowadays. AAA titles can sometimes take hundreds of people to complete, and that sometimes includes outsourcing to get certain things done in a timely manner. There’s a LOT of work that goes into making each video game, and sometimes, studios are more than one team of people. For example, one of Nintendo’s key developers is Monolith Soft, who are responsible for the Xenoblade Chronicles series. They have a studio in Tokyo that’s responsible for that series, and a studio in Kyoto that is very much a support group. But, that could change.
In an interview put on the Monolith Soft website, Yasuyuki Honne was asked about the possibly of the Kyoto studio becoming more independent to the extent that it would be able to make its own games. Honne replied:
“Of course, we do hope for the Kyoto studio to also develop original titles someday.”
Furthermore, he was asked whether the Kyoto studio actually wanted to make their own titles,
Yes, of course. This is still just talk about the future though. We’re more or less thinking about making an organizational structure that can still function [and won’t impede work activity] no matter what happens.
Should this happen, this would be a huge thing for Nintendo. Xenoblade Chronicles 2 was one of many Switch titles in its first year to get to 1 million units sold, and fans and critics alike have praised the Xenoblade Chronicles series overall for its open worlds, deep gameplay, and stories. What’s more, Shulk from the original Xenoblade Chronicles became a fighter in the Wii U and 3DS versions of Super Smash Bros, proving how popular the games are.
Monolith Soft is apparently already working on their next game, it will indeed be an RPG, but rumors are swirling that it might have a more medieval feel to things. Guess we’ll have to wait and see.