Fortunately, now we know. Currently, one of our favorite game directors, Jeff Kaplan, revealed to all fans the details about the Competitive play on the official Overwatch YouTube channel. There was a lot of talk about ranking and matchmaking principles. The developing team listened to their players, the majority of them were beta testers, and decided to focus on the whole competitive aspect of the game based on the skill each individual player has. We think that’s the only fair system that should be implemented into each competitive game mode.
Furthermore, the Overwatch season system was explained perfectly. The first concept was to make seasons last approximately three months, but the ultimate decision was that each season will last as long as world seasons. So basically, we will have 4 seasons throughout the year; Summer, Autumn, Winter and Spring. There will be a smaller break between the seasons for players to recuperate and get ready for the next one.
Additionally, some maps are receiving adjustments to be more balanced for the Competitive Play. By balanced we mean that the game won’t be decided by one or two team fights. The Assault maps are the ones to receive this special tweaking. If you played the game then you know what we are talking about. Even though Jeff didn’t go too much into detail about the changes, he did say that an explanation will come soon.
If you want to hear and see what else Jeff and Overwatch team had in store for us, you can watch it in the video below.