Overwatch was a game that was built for esports. The team aesthetic, the numerous characters (26 so far), the details and different modes, it was meant to become a competition game. And so, nearly two years after its launch, that vision and dream came true in the form of the Overwatch League. This League took inspiration from sports leagues and gave competitors a team name and hometown, that way all areas of the world could be represented. It debuted last week, and it was a massive success.
The Overwatch League even got an exclusive host in the form of Twitch, which paid $90 million dollars to get the rights to stream every single match that happened. Turns out, that was a great move, as GamesIndustry International revealed that the League got over 10,00,000 people watching over the first week. Doing some math, that equates to over 408,000 people watching every minute. With a peak reaching at 437,000. For an esports event? That’s pretty huge.
What’s more, that was just the first week, which is always a testing ground for events like this. The matches in that first week were said to be pretty epic, so with positive word of mouth spreading around, there’s no reason that the League can’t attract more people as the event goes on. Especially since it’s going on for a while longer.
Blizzard is hoping that the Overwatch League doesn’t just become a success, but rather, that it becomes the standard for esports leagues across the world. Especially when you consider that the gamers in these groups have contracts and guaranteed money, which makes the whole profession a bit safer.
The second week of matches is set to kick off soon, and it’ll be fun to watch not only the matches, but who else will tune in to watch this historic event.