If there’s one thing that video games have taught us, it’s that anyone can make them. Keyword there is “anyone”, or more specifically, “any ONE”. Games can be made by one person, or a handful of people, or a vast amount of people, or hundreds of people, it just depends on the situation. There are advantages to both, and when fans notice something odd in the game or how certain things are done, they ask why the team does that, such is the case right now with Overwatch.
The Overwatch team has already earned a lot of respect for their work on the game, the updates and bug fixes, the listening to their fans in places like Battle.net, and even responding a lot to the forums and forum questions to make sure there are no misconceptions. However, some recently felt that there weren’t a lot of “blue posts” (the posting color of the Overwatch team on the forums) and wondered if they were such a small team that they couldn’t post on the forums more often.
Naturally, debate started to rage about whether this was true or not. Some defending the team, and some not. But, as if summoned, the one and only Jeff Kaplan (Overwatch director) jumped in to set the record straight.
He noted that at the beginning, the team was only about 70 people strong. But now, a year or so after its launch, they’re at 100+ strong. All of whom are very dedicated to making the game as big as possible and as quality as possible. Or, as he says it:
“Overwatch is a 24/7, 365 days a year affair for us. Overwatch doesn’t stop because it’s 5 o’clock on a Friday evening. Overwatch doesn’t stop because it’s our kids’ birthday.”
In short, the team does listen to everything the players say. Sure, they don’t answer all the time, but as some fans have noted, they don’t have to, and sometimes there are topics that don’t deserve a response.
So don’t worry, the Overwatch team is plenty staffed.