Video games are a complicated thing, and as such, there’s always going to be conflicting opinions about what should be done, what has to be done, and how things are set up now. For the MOBA game Paragon, which is made by Epic Games, there is a lot to like. It’s free-to-play, new characters are brought in frequently, and because it’s in beta, there is great potential for fast changes. Yet, for one player, there’s a key flaw that’s holding the game back.
For Reddit user and Paragon player TraegusPearze, the way purchases are handled is a key flaw in the title. Paragon’s skins are obtained from loot boxes, which are an RNG-based microtransaction. As TraegusPearze notes, you can’t just buy the skin you desire, but rather, you buy a package that has multiple skins in it, and then RNG decides which one you get.
For him, that’s not a good business practice, nor a smart gaming practice. The Paragon community in his eyes has shown that they’re willing to spend money on the game. Yet, with the “RNG Walls”, they’re throwing their money at something that they can’t guarantee they’ll enjoy, rather than straight up buying something they know they will enjoy.
TraegusPearze acknowledges that there are plenty of people who like the RNG chance aspect of Paragon, and to him that’s fine, but he also knows that there are those who just want to buy the skin they want and enjoy it instead of relying on RNG.
Many Redditors replied to his thoughts with mixed reactions. Some were fine with how the system in Paragon is, while others truly shared his point of view. Where do you stand on this? Let us know in the comments below.