Robinson: The Journey first came to Steam on February 7th, 2017, and so far Steam players have had mixed opinions on the game. But Crytek has now decided to bring the game to HTC Vive and Oculus Touch with today’s patch, so let’s hope that this they manage to fix all the problems that the players had with the Oculus Rift. If you aren’t familiar with it, Robinson: The Journey is a virtual reality adventure where you get to explore a stunning alien planet populated by dinosaurs.
Those of you that don’t own the game can buy it for USD 39.99 / EUR 39.99, but those of you that have already purchased it for Oculus Rift on Steam will receive Vive when you download the patch. The announcement came with a statement from the game’s producer, Fatih Özbayram:
“We are very excited to be bringing Robinson to a new platform and to introduce Vive owners to the mysterious planet of Tyson III,”
“The game fully supports Vive’s motion controllers, and we’ve mapped a wide range of actions to player’s hand movements which delivers a new, really immersive way to experience the game.”
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In Robinson: The Journey, players assume the role of a boy named Robin, stranded on a strange alien planet that’s full of dinosaurs. Thankfully, Robin isn’t alone in this dangerous place, as there is also HIGS, the ship’s AI, to help find the lost crew.
What do you think about this news? Will the game have fewer problems on HTC Vive than on previous platforms? Let us know in the comments down below!