Shroud of the Avatar is trying to do something very special. It’s trying to mix the epicness of a singleplayer RPG with the community and openness that open-world MMOs bring. Helmed by the team that helped make Ultima, they certainly got the talent to make it work. But, like game developers, they’re taking their time and trying their hardest to make sure they do it right the first time (as in the full release first). So, they release consistent updates via new builds of the game to improve it step by step.
As revealed on the games Steam Page, the 47th release build for the game has been put in Steam Early Access. With it comes big additions and changes. Here are the highlights.
The load times for the game have been modified for better performance. Wind sound effects have been toned down in certain areas. The missing icons for Courage Helms and Truth Hoods have been put in. Rabbits now look like they should…don’t ask. The Blood River Outskirts quest can now be done multiple times. NPC Mages can’t use archery skills anymore, and much more.
Now, despite all the additions to Shroud of the Avatar via this update, the team know that there are many issues and things that need to be fixed in future builds. They used a great deal of the Steam page update to highlight some of them.
For example, Kobolds are missing from their expeditionary camp. There’s rocks blocking the entryway to Epitaph…even though there shouldn’t be. Logging out of the camp won’t remove you from party UI, players will still see you. Terrain in the map of the overworld can be viewed as flat, and sometimes can’t be viewed at all as it’s missing. Chat content can be viewed by other players if logged a certain. And many other things have been noted.
They’ll get working on them, but for now, do enjoy the update that’s been given.