There are two things that lead to console success. One is hardware sales, for the more systems you sell, the more popular the system is. But, the other thing is the software. For if the console doesn’t have games, there’s no reason to buy it. Arguably just as important though is the fact that if the system has games, but doesn’t sell, developers won’t be inclined to bring their titles to that system. The Nintendo Switch isn’t have any of those issues, and the developers themselves have proven it.
For in a special report published by the Game Developer Conference, 4,000 developers were asked various questions about the industry, including publishers they work for. One of the questions was about Nintendo Switch game sales. Basically, they asked whether the games they put on the Switch were selling as well or better than other consoles and systems they have the game on. A whopping 84% said that the Switch sales were as good if not better than other systems. That’s a massive amount.
The best part, is that not only does that document back it up with real developer talk, but other developers have talked about how the Switch sales are blowing their minds. Super Meat Boy Forever for example sold as much on release as the day one sales on the Xbox 360. The developer behind Death Squared revealed that over Christmas the game had a 500% increase in sales. Then there’s Oceanhorn, which sold more on Switch in one day than all other versions combined!
There’s no other way to slice it other than the Switch is a great place for games to go to sell. Now, yes, there is 16% of developers who noted that sales didn’t meet the average, but if you’re wanting to take a shot at success? 16% is a risk you might want to take. With a massive install base now, the real question is, what will be the next success story on the Nintendo Switch?