There was a time when if you didn’t have the money to make your video games, or you couldn’t get funding from a publisher to make it, you were out of luck. For without the money, you likely couldn’t make it. But nowadays, there’s always a way to get the money, if your idea is clever enough. Crowdfunding websites like Kickstarter, Indiegogo, and Fig have paved the way for many games to be made. And some games even raise money after they’ve gone off those sites, like Star Citizen.
The game was already a financial success crowdfunding wise, but now, Polygon has reported that in 2017, Star Citizen made $34.95 million dollars. That’s insane. Also insane is the fact that the game alone has doubled what EVERY successful video game project on Kickstarter made in 2017 combined. Which apparently was around $17.25 million. For the record, that’s the second year in the row that the game has done that. Which shows just how much faith players have in this game.
But wait, there’s more, in total, Star Citizen has fundraised about $175 million dollars, with 2 million backers being a part of that total. I don’t think we need to break down what that basically means, do we? I didn’t think so.
The question now is, when is the game going to come out? Despite its fundraising, at best it has two “half-games” in the works. First, there’s a singleplayer campaign called Squadron 42, which features Hollywood legends Mark Hamill, Gary Oldman and Gillian Anderson. And then, there’s the main game, which is an MMORPG of great scale that is currently in the Alpha phase of development. Yet, it’s been in alpha for years.
True, perfection takes time, but you have to wonder how much more money the game is going to make before we see true progression. Then again, lack of progression clearly hasn’t hurt its fundings so far.