Star Wars: The Old Republic is gearing up for the release of Update 5.2. This will bring a long requested fan suggestion will be implemented via the Command Crates. Mainly, they’re adjusting the drop rates for the gear inside them. Apparently, a number of fans haven’t liked that the randomness of these crates makes it less rewarding to get them. So, Bioware is going to fix that by allowing certain PVP and PVE events to give players the power to more fairly get certain gear types they want.
In Update 5.2, the higher you go up in tier and Command Ranks, the more likely you’ll be able to get items that are Legendary or an Artifact. Whereas more common items will have their drop rate go down. This is made in an attempt to allow the chances of getting better items less of a grind and more of an experience.
The changes are not insignificant, as Bioware actually outlined how the drops look at present versus how they will look in Update 5.2, the changes are true, but that doesn’t mean the player base is fully behind it.
In fact, some players commented that while the change is appreciated, they would like to know the exact RNG rates for each drop, instead of being told that it’s “medium-high drop rate” and such.
Player Reyenke stated, “the deal breaker is the unspecified RNG drop rates and no duplicate mitigation.”
Bioware even tried to counter the arguments made by the players in a fair and logical discussion, however, some players just weren’t buying what they were selling.
Regardless of where players stand, these changes are coming in Update 5.2, whether it truly helps the drop rates of gear items will just have to be tested out by the player base.