Sometimes, you just need to have fun. And sometimes that means making fun of the very product you have made. While that may seem odd at times it can actually be refreshing. After all, if you’re not as skilled as someone else who helped make something shine, “attempting” to replicate their results can often lead to some hilarious outcomes. This is exactly the case with Blizzard and the team behind the recently released StarCraft: Remastered. So, what exactly did Blizzard do?
Well, the game itself is a full-on remaster of the original StarCraft title. Same story, but vastly improved graphics, and it shows when you play it. But they decided they wanted their team to “de-master” it. Meaning, they had their non-art team (the ones who made the models and graphics and such) draw the game as they saw it, and then posted the “results” on Twitter for all to see.
In celebration of #StarCraft: Remastered, we challenged employees to DE-master StarCraft. Enjoy! 😂
— StarCraft (@StarCraft) August 25, 2017
To be honest, some of them are pretty good! We like the Jim Raynor one a lot, that was pretty detailed. Now sure, they won’t get awards for trying, but hey, you have to appreciate the effort that they made, right?
The ironic thing about this is that fans likely have done the same thing, as StarCraft has meant a lot of things to a lot of people, and StarCraft: Remastered is going to mean a lot of things to people as well. The original title helped spark a lot of things, including esports in many ways, and StarCraft II (all three of them) was one of the most anticipated sequels of all time. So if you go and look for it, you’ll find a lot of StarCraft art from fans. And developers!