When a video game console is doing well, the question isn’t whether developers will put games on it, but how many they’re put on it. It’s very simple to “support” a console without going all in. This is something many developers did with the Nintendo Switch in its first year. Companies like Capcom, EA, Bandai Namco, they only put certain titles on the new system to test it out. But now, the Switch is one of the hottest consoles out there, and everyone wants a bite. Or do they?
Take-Two, the publisher behind many sports titles and games like Grand Theft Auto, put some titles on the Nintendo Switch in its first year. But will that continue? Well, during a financial call, President Karl Slatoff weighed in on the idea.
“In terms of bringing other titles to Switch, obviously we’ve done a few titles already. We’ve done NBA, WWE, L.A. Noire. We look at this like any other platform opportunity to the extent that we look at our development costs, is the game right for the platform, what does the audience look like, what’s the install base? So when we do believe that there’s an opportunity to do something on Switch, then you’ll hear from the labels. We are impressed with the growth, we’re impressed with the units that have been sold into the market so far, so we’re very sanguine at this point, but we’ve nothing more to announce specifically at this point.”
That’s very interesting, especially since two of the three titles he mentioned were actually pretty bad ports. The NBA 2K18 for example needed an extra SD card just to be played. WWE 2K18 was basically unplayable at launch. L.A. Noire actually wasn’t bad, and had decent sales.
From a fans standpoint, we’d love to get Red Dead Redemption 2 when it releases later this year. But whether that happens is up in the air.