When it comes to making video games, one of the biggest dangers is that an idea that you envisioned just doesn’t go over well with players. It could be an art style, a gameplay mechanic, a twist in the plot, or even the console it’s on, there’s always that risk when you try and be unique. But, technology nowadays makes it so that you can fix your problem (potentially) after gamers raise awareness about it. This is the case with the action-adventure VR title The Wizards.
You see, in The Wizards, you couldn’t really move around the game’s world, instead, you would teleport to certain areas that were laid out by the design team. But because of that, players felt very restricted in what they could and could not do in and with the game, and thus they asked for the team to fix it. And sure enough, they are via an update releasing on the 12th. What’s more, they apologized about what happened:
“It turned out that more and more players get their ‘VR legs,’ which makes them find free movement as the most convenient and immersive method of locomotion. Our players asked for free locomotion and they were totally right about it – thanks to this feature The Wizards delivers a strong feeling of exploration and is more fun to play.” – Pawel Gajda, Manager at Carbon Studio
Interestingly enough, the game isn’t just getting a little movement update, they’ve remade all the levels to add more depth and terrain for players to go through and explore. And no doubt the added movement system will add to the combat of the game as well.
All this goes to prove that as long as you’re willing to make changes to the game, and are up for listening to feedback from players, a key flaw in a game can be corrected.