The Warhammer 40,000 universe is truly massive, and it’s because of that size that numerous titles spanning various genres have emerged from it. One such title is the intense 3rd person shoot Warhammer 40,000: Eternal Crusade. The game is about to celebrate its 1 year anniversary on Steam, and the game is still being improved by the team behind it. The latest patch has been revealed and it improves many aspects of the game.
First off, several of the maps got changes and improvements. For example, Blackbolt got a new flanking route, so now, you’ll have a new option when going to Capture Point C. Zedek got the most changes though, including visual and gameplay improvements like being able to brace against ledges as the player. There were also a series of bug fixes done on this map. Maggon, Agnathio, and Torias also received some changes.
The dev team also made notes about how the melee combat was going to be more balanced with this patch, and it seems they lived up to that promise. The damage your melee attacks do is not tied to how long the animation for them is. The longer the animation, the more damage you do. Attacks like Chainsword of Fury and Git Prod have had their cost amounts dropped, thus making them easier to use. Auto targeting on Orks now has you aiming lower than before, and there’s more where that came from.
The patch itself was actually quite extensive, so check out the full patch notes so that you can find out all that happened with the patch that launched today. But if you’re also wanting to know the future of Warhammer 40,000: Eternal Crusade, then you’ll want to tune into the www.twitch.tv/40kcrusade on Friday, as they’re going to be showing off some new things, such as a new map.