The beta test for Warhammer: The End Times – Vermintide has received a new patch recently. The public testing of the beta patch 1.5 has also added a brand new map; Circuit Fire.
Several changes have been made via the patch, and the inclusion of the new map has players scaling a mountain in order to light a beacon, which in turn alerts nearby settlements of the impending attack of the Skaven army. Fixes for various bugs and errors have also been fixed, to view the entire list click here.
Amongst the changes are improvements made to the game’s ragdoll-physics. A new HUD is now accessible via your controller, and certain one-handed weapons have received some key improvements. These include more speed, distance deviation, movement during blocking and weak attacks being able to cause headshots. Other neat features include making friendly robots more intelligent, who are now unable to damage gunpowder barrels.
The accumulation of heat required for charge attacks has now been reduced. Also, DoTs and AoE attacks will now deal less damage to your allies. Weapons have been a focus of the patch in particular, including increased damage for the Great Axe. Weak attacks from the one-handed hammer now dish out more damage to enemies, with the crossbow also receiving the same treatment. Even weak attacks from Kerillian can penetrate armor in this latest update, one which is concentrating on bringing an improved player experience as well as a new map.
Fatshark and THQ Nordic announced the public open beta for Warhammer: End Times – Vermintide back in September.