So, if you haven’t heard, Destiny 2 isn’t exactly getting an overwhelmingly positive response from those that have played it. To be fair, some love the game, but there’s been an overwhelming negative response to certain aspects of the game, not the least of which is because of the endgame content. There’s not much to do in it, and instead of “meaningful” content, players are just getting lots of weapons that they’ll never use. Players have been debating solutions to this problem, and one recent one is interesting.
Redditor ZeeTee offers a very interesting solution to the Destiny 2 endgame problem: mods. No, not game mods, that’s something else entirely. Rather, he thinks that giving the weapons the potential to have skill and ability modification would be cool. For example:
“A mod could be “Increased damage to Fallen”. You equip it to your gun and BAM, you have a unique weapon.”
What’s more, you can use activities and events via the endgame content (or added on content) to receive weapons with multiple mod slots so that players can make their weapons even more special.
So, how would this help? Simply put, it would create a desire to continue playing long after the story is done. Because now you’re chasing something that isn’t just tangible, but you’re chasing something that can help make you very unique. For through this, everyone wouldn’t have the same gun, they could have the same model gun, but the mods would make it different. As ZeeTee notes, Bungie could make Strikes, Raids, Nightfalls and more have mods as rewards, with better ones being on higher difficulties.
Now, for PVP, these mods would be deactivated. To not do that would be disastrous for sure, and ZeeTee thought of that.
Is this the perfect solution? Likely not, as many have had other complaints, but it is an intriguing notion that would lead to some interesting decisions by players.