In video games, especially ones that have the ability to collect or craft items or weapons, there’s often tiers in regards to what can be made, and what can be had. Naturally, players want the best of the best, whether it’s a weapon that’ll deal max damage, or an item that can give you a boost in the best way. But getting them can be a hassle in some titles, or, they can be gotten without have the skill needed to wield them. Take World of Warcraft for example.
In the game, there are players who grind and level up their various characters in the hopes that they can get what is referred to as a BIS, or Best In Slot item, also known as a Legendary. The problem here is that it’s totally random at times, and because of that more players than not get what are called the “worst” Legendaries, and thus have to start all over in the hopes of getting a better one.
Whereas in contrast, there are other characters who somehow have ALL the Legendaries, and the best ones too, even though they themselves can’t possible use them. According to one Battle.net user, people are actually getting these items through bought accounts on eBay, meaning they don’t have to do any of the work, but reap all of the rewards.
Many Battle.net users agree with this statement, wondering why Blizzard would make it so hard to naturally get these items. Yes, it shouldn’t be too easy, but when it’s clear how hard it is, and that people are circumventing their designs so that they can get the items without having to work for them? That raises some serious concerns.
Have you had this problem in World of Warcraft? If so, let us know in the comments below!