The dev team behind the MMO Worlds Adrift have been asked by their player base what their thoughts on cheating were, and they responded.
In a post on Steam, Bossa Studios made their thoughts very clear, and explained in great detail thoughts on cheating, hacking the game, and exploiting flaws within the game. However, they also acknowledge that in the past they may not have been as clear as players would have liked, thus, they’re fixing that now.
By their definitions, at this point in time with Worlds Adrifts development, the team consider cheating the use of 3rd party programs to influence or change the game to suits one’s needs. This is viewed as “premeditative” and thus will be punished. In fact, the team are hard at work implementing countermeasures for these programs, and over 100 people have been banned from the game by using these programs.
However, in regards to exploitation, that’s a different matter. They don’t consider finding a bug and exploiting it in the game as cheating. After all, they’re just using the system that’s there to play the game. For the dev team, the more important thing is finding these bugs, and then getting rid of them so they can’t be exploited. Punishing players who exploit is a bit pointless in their eyes.
So far, over 350 bugs in the game have been stopped, as time goes on, much more will be fixed, and hopefully by the time development is over, the cheating will have gone down significantly.